Maya Applied Animation ~ Particle Motion Animation Final_Rendered_Stills
Rendered Stills from the Final Animation in Maya in the Applied Animation module at the University of Westminster
The animation consists of 4 sets of particle groups and each group has a set of 4 particles.
On each particle within the group there is a linear emitter. The particles have a timeline of 1000 frames applied for the movement. Also for the movement each group of 4 particles has a Newton Field applied to them with a radial field for the emmited particles.
There for the animation starts with 16 particles and ends with the 16 particles having emmited thousands of other smaller particles.
Further set Attributes responsible for the movement and multiplying of the particles are rotations and moved positions on the X-Y-Z Axis of the plane.
Important part in this animation is the Magnitude ( set at 10) and the Attenuation (set at 1.63) attributes throughout the animation.
Starting point position for the particle groups is (0.4, 0.-4, 4,0, -4,0) at the plane.
There is also an extra plane in transparent shade which has 2 turbulence fields attached. The turbulence fileds have minimal magnitude and attenuation factor for it’s slow deformation within the timeline of 1000 frames.
Rendered stills within the 1000 frames
At 063 frames
At 153 frames

At 138 frames
At 268 frames
At 576 frames
At 669 frames

At 771 frames

At 856 frames

At 941 frames
Table
The table below shows the animation objects (particles, newton field etc) at the start of the animation [timeline at 0 frames] their initial position and their final position at the end of the animation [timeline at 1000 frames].
